Spreading Gossip
Characters may use the Courtier skill to spread gossip. To do so, they must succeed at a Courtier (Gossip)/Awareness or Use Computers/Intelligence check against a TN equal to 15 plus the target's Glory x5, minus their Infamy x5. If the rumors involves multiple characters, calculate the TNs for every character involved and then use the highest TN. If the rumors involves no characters at all, calculate the TN of the rumor as if it involved a Glory 2.0 character (TN 25). Characters may call a Raise on this roll to conceal the fact that they are the source of the gossip. Spreading gossip takes time and effort and no character may spread more than three rumors per IC day.
Tracking Down Gossip
It is possible to track the gossip. This is time consuming work, requiring at least two time slots and an Investigation/Awareness roll against the TN of the rumor. On a success, the character manages to track the rumor back to its source, and learns who first began that particular bit of gossip. On a failure, the character has learned nothing and may try again in a later, though the TN is increased by 5 for each failure. This use of the Investigation skill is considered to be a Social Skill Roll.
Gossip and rumors
Gossip and rumors
GM-Squid
Watcher in the Dark • All the Tentacles • Buck Stops Here • Experienced 3
The righteous need not cower before the drumbeat of human progress. Though the song of yesterday fades into the challenge of tomorrow, the Fortunes still watch and judge us. Evil lurks in the datalinks as it lurked in the alleys of yesteryear. But it was never the alleys that were evil.
- Soshi Haruhi
Watcher in the Dark • All the Tentacles • Buck Stops Here • Experienced 3
The righteous need not cower before the drumbeat of human progress. Though the song of yesterday fades into the challenge of tomorrow, the Fortunes still watch and judge us. Evil lurks in the datalinks as it lurked in the alleys of yesteryear. But it was never the alleys that were evil.
- Soshi Haruhi