As you (or most of you) know, this was my first attempt at AGMing a forum game. And I couldn't ask for a better GM team to learn from! As Boogie said, I had some issues before the game started. More specifically - depression hit me like a freight train between late January and March, and as a result I dropped the ball on some prep work I had been working on and hoping to get ready. I managed to catch up with at least part of that in the last week before the game's start... which is definitely not something I wish to see happen in next games, as it was a burden both for me (finishing a number of prep things in the last minute and all) and for Boogie and Tassu, who suddenly had new things to deal with as character sheets started coming up.
I certainly hope that doesn't happen again, and I've learned a fair bit from that!
But on the good side - once the game started, I feel it actually even helped me bounce back from how I was feeling. Not that it was easy work, but there was loads of fun involved, and I feel the game flowed more or less smoothly

Again, my warmest thanks for Tassu and Boogie for inviting me to be a part of this game! And my thanks to our players as well - there were some curve balls here and there, but it's been a blast seeing the stories of the PCs play out on the World of Dreams!
Other than dealing with backend and maths stuff, I have been in charge of Soshi Kioku and her plot involving the GeneBioTech lab + the samples there, as well as most things related to the Tsukune Sanctuary (including the D9 event there). Dealt with some other things here and there too (including a certain Iuchi

One surprise I'll add here already is I expected more people to go after Spine Drake pets after the game started! There were some ways planned to have that happen, but in the end only one PC made their way to one - and not exactly in the way originally planed. That was a surprise! But that also means I had a greater bandwidth for dealing with other things, so not a bad thing

With all that said - shoot!