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Day Planner Template

Posted: Tue Mar 29, 2022 8:53 pm
by Kitsu Kanna
To help organize your days and avoid accidentally double-booking a slot or spending twice the same void point.

Code: Select all

[size=150][b]Day 1[/b][/size]

[size=120][b]Schedule[/b][/size]
[list][*]Early Morning - 
[*]Mid Morning - 
[*]Late Morning - 
[*]Early Afternoon - 
[*]Mid Afternoon - 
[*]Late Afternoon - 
[*]Early Evening - 
[*]Mid Evening - 
[*]Late Evening - 
[*]Early Night - 
[*]Midnight - 
[*]Late Night -[/list]

[size=120][b]Void Use (0/X)[/b][/size]
[list]
[*]
[*]
[*]
[/list]
Original author: Unknown, this is a copy-paste of a copy-paste of a copy-paste...

Re: Day Planner Template

Posted: Sun Apr 03, 2022 4:36 pm
by Hotaru Katsutoshi
Thanks, it's always useful to have this.

I think it might have been Rixy who did the original one for of the early HT games?

Re: Day Planner Template

Posted: Sun Apr 03, 2022 4:57 pm
by Kuni Koyuki
I'll just tag this on here to offer this as well. I have an edited version I make tweaks to over time, it's a little more complicated and has pretty colors and all! This helps track health/spell slots as well. When used, I'll just link the post or roll in which something is used next to the pre-arranged bullet point. # of Bullet Points = Available slots.

Code: Select all

[size=170][color=#0080FF][Daily Template][/color][/size]

[b]Early Morning:[/b] 
[b]Mid-Morning:[/b]
[b]Late Morning:[/b]

[b]Early Afternoon:[/b]
[b]Mid-Afternoon:[/b]
[b]Late Afternoon:[/b]

[b]Early Evening:[/b]
[b]Mid-Evening:[/b]
[b]Late Evening:[/b]

[b]Early Night:[/b]
[b]Mid Night:[/b]
[b]Late Night:[/b]

[b][size=150][Spell Slots][/size][/b]

[color=#008000][b]Earth:[/b][/color]
[list]
[*] 
[*]
[/list]

[color=#BF0000][b]Fire:[/b][/color]
[list]
[*]
[*]
[/list]

[color=#0080FF][b]Water:[/b][/color]
[list]
[*]
[*]
[/list]

[color=#BFFFFF][b]Air:[/b][/color]
[list]
[*]
[*]
[/list]

[b]Void: [/b]
[list]
[*]
[*]
[/list]

[size=150][b][Void][/b][/size]
[list][*]
[*][/list]

[size=150][color=#008000][Wounds][/color][/size]
Healthy: 0/?
Looks like:

[Day X]

Early Morning: [Thread Linked Here]
Mid-Morning:
Late Morning:

Early Afternoon:
Mid-Afternoon:
Late Afternoon:

Early Evening:
Mid-Evening:
Late Evening:

Early Night:
Mid Night:
Late Night:

[Spell Slots]

Earth:
  • [Roll/Post Spell is Used in Linked Here]
Fire:
Water:
Air:
Void:
[Void]
  • [Roll/Post which Void is used in linked here.]
[Wounds]
Healthy: 0/?

Combat Sheet Template

Posted: Fri Apr 08, 2022 6:49 pm
by Susumu Yakumo
I always have this in my PF, in case of combat, so I have everything easily available.

Code: Select all

[b][u]Combat Sheet[/u][/b]

[b]Initiative:[/b] Insight Rank+Reflexes/Reflexes

[b]Armor TN:[/b] Reflexes x5 + 5 = 
[b]Armor:[/b] 
[b]Reduction:[/b] 
[b]In Defensive Stance:[/b] Armor TN + Air Ring + ranks in Defense = 

[b]Attack (primary weapon):[/b] 
[b]Damage:[/b] 
[b]Special:[/b]

[b]Attack (secondary weapon):[/b] 
[b]Damage:[/b] 
[b]Special:[/b]

[b]Wounds [EARTH 1][/b]
0-5 (+0 Healthy)
6-7 (+3 Nicked)
8-9 (+5 Grazed)
10-11 (+10 Hurt)
12-13 (+15 Injured)
14-15 (+20 Crippled)
16-17 (+40 Down [Must spend Void to act])
18-19 (Out, cannot act)

[b]Wounds [EARTH 2][/b]
0-10 (+0 Healthy)
11-14 (+3 Nicked)
15-18 (+5 Grazed)
19-22 (+10 Hurt)
23-26 (+15 Injured)
27-30 (+20 Crippled)
31-34 (+40 Down [Must spend Void to act])
35-38 (Out, cannot act)

[b]Wounds [EARTH 3][/b]
0-15 (+0, Healthy)
16-21 (+0, Nicked)
22-27 (+2, Grazed)
28-33 (+7, Hurt)
34-39 (+12, Injured)
40-45 (+17, Crippled [Must spend Void to act])
46-51 (+37, Down)
52-57 (Out, cannot act)

[b]Wounds [EARTH 4][/b]
0-20 (+0, Healthy)
21-28 (+3, Nicked)
29-36 (+5, Grazed)
37-44 (+10, Hurt)
45-52 (+15, Injured)
53-60 (+20, Crippled [Must spend Void to act])
61-68 (+40, Down [Must spend Void to act])
69-76 (Out, cannot act)