D10 Event Q&A

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Boogiepop
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D10 Event Q&A

Post by Boogiepop »

Go here!
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Re: D10 Event Q&A

Post by Boogiepop »

Boogiepop wrote:
Fri Apr 29, 2022 5:37 am
Hotaru Tsuyo wrote:
Fri Apr 29, 2022 5:08 am
Tomb question:

For all the Firefly, does Firefly bushi 1 trigger for the Fighting Puzzle? Wasn't sure if it counts as cramped space.
Additionally, when fighting in cramped space, such as a cave, dense forest, or within a ship, you gain a bonus of +1k0 on all of your attack rolls
I'll allow it!
Hotaru Sakura wrote:
Fri Apr 29, 2022 5:19 am
Another Tomb question: Does casting spells consume Time Units? What about casting spells on others?
It absolutely yes to both.
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Re: D10 Event Q&A

Post by Hotaru Jun »

so... For the tomb

As for fighting..... Can you spend a void for 1k1 dmg on a illusion katana?

Might as well ask. Can you use full attack stance?

Oh and while im at it...

can you call raises on the attack roll for damage/feint
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Re: D10 Event Q&A

Post by Boogiepop »

Hotaru Jun wrote:
Fri Apr 29, 2022 6:01 am
so... For the tomb

As for fighting..... Can you spend a void for 1k1 dmg on a illusion katana?

Might as well ask. Can you use full attack stance?

Oh and while im at it...

can you call raises on the attack roll for damage/feint
These are all very good questions for future 'fighting roll' events!

Spend Void for 1k1 Damage? No.

Use Full Attack Stance? No.

Call Raises on Attack? Yes!

Call Feint? No.
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Re: D10 Event Q&A

Post by Hotaru Sakura »

Are we fine to RP in our respective threads without spending timeslots as long as not rolling for a puzzle, or anything puzzle related? :)
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Re: D10 Event Q&A

Post by Kitsu Kanna »

2. The Incantation Puzzle (puzzle)

Mechanics: To solve this puzzle, the players will need to make either a Spellcraft/Intelligence or Calligraphy(Cipher)/Intelligence skill check against a difficulty of TN 15. Normal limits on the number of raises that can be called are waived for this roll. Once 4 successful raises have been made, over any number of rolls by any number of rollers, the puzzle is solved. Each check requires the use of one Time Unit.
Both the fact you cannot raise on unskilled rolls and the limitation to Void ring of callable raises, or only the later?
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Re: D10 Event Q&A

Post by Boogiepop »

Hotaru Sakura wrote:
Fri Apr 29, 2022 12:22 pm
Are we fine to RP in our respective threads without spending timeslots as long as not rolling for a puzzle, or anything puzzle related? :)
Absolutely! Anything that takes a roll or assistance action will take time officially! It's suggested that you separate your OOC and IC in the text.
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Re: D10 Event Q&A

Post by Boogiepop »

Kitsu Kanna wrote:
Fri Apr 29, 2022 12:29 pm
2. The Incantation Puzzle (puzzle)

Mechanics: To solve this puzzle, the players will need to make either a Spellcraft/Intelligence or Calligraphy(Cipher)/Intelligence skill check against a difficulty of TN 15. Normal limits on the number of raises that can be called are waived for this roll. Once 4 successful raises have been made, over any number of rolls by any number of rollers, the puzzle is solved. Each check requires the use of one Time Unit.
Both the fact you cannot raise on unskilled rolls and the limitation to Void ring of callable raises, or only the later?
It's only Void ring limits that are waived. If you don't have the skill, you cannot call raises.
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Re: D10 Event Q&A

Post by Kitsune Kiyoshi »

Just for clarity, as the rounds are a bit different than standard, does Reversal of Fortunes work as usual for this? 1 reroll per round for 3 rounds.
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Re: D10 Event Q&A

Post by Boogiepop »

Kitsune Kiyoshi wrote:
Fri Apr 29, 2022 2:19 pm
Just for clarity, as the rounds are a bit different than standard, does Reversal of Fortunes work as usual for this? 1 reroll per round for 3 rounds.
I suppose you'll get 3 Time Units actions worth of reroll then!
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Re: D10 Event Q&A

Post by Susumu Yakumo »

Am I correct in assuming that Puzzles once solved cannot be repeated?
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Re: D10 Event Q&A

Post by Kuni Koyuki »

Susumu Yakumo wrote:
Fri Apr 29, 2022 5:14 pm
Am I correct in assuming that Puzzles once solved cannot be repeated?
Yes!

Mechanics: To escape the enigma room and end the event, a member of the group will have to make a skill check using either Sleight of Hand/Agility or Commerce (Mathematics)/Intelligence against TN 120. This TN can be reduced through solving the puzzles found below, but can only be reduced to a minimum of TN 25. Each puzzle can only apply its reduction once. This Check requires the use of one Time Unit.
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Re: D10 Event Q&A

Post by Susumu Yakumo »

Thank you! Missed that one several times! :oops:
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Re: D10 Event Q&A

Post by Kuni Koyuki »

I gotchu ❤️
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Re: D10 Event Q&A

Post by Akodo Reki »

Tactician wouldn't happen to help on the Shogi trial would it?
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Re: D10 Event Q&A

Post by Boogiepop »

Akodo Reki wrote:
Fri Apr 29, 2022 7:30 pm
Tactician wouldn't happen to help on the Shogi trial would it?
Yep, I'll allow it!
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Re: D10 Event Q&A

Post by Akodo Reki »

Tactician RAW is just a boost to mass battle :oops:
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Re: D10 Event Q&A

Post by Boogiepop »

Akodo Reki wrote:
Fri Apr 29, 2022 7:47 pm
Tactician RAW is just a boost to mass battle :oops:
My mistake...well, then. I'm afraid that's a no. However, in the next event that pops up (that you and 4 people are in), it's an absolute yes.
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Re: D10 Event Q&A

Post by Yoritomo Seika »

A good point raised by Jun-kun: unlike most of the other spells one could use here, Mental Quickness is cast on an item, not a person. Okay to pass this magical baton of smortness back and forth between teammates?
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Re: D10 Event Q&A

Post by Boogiepop »

Yoritomo Seika wrote:
Fri Apr 29, 2022 8:12 pm
A good point raised by Jun-kun: unlike most of the other spells one could use here, Mental Quickness is cast on an item, not a person. Okay to pass this magical baton of smortness back and forth between teammates?
I'll allow it! You can't stack batons, however.
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